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Redesigning Lotto Social

Overview

I led the redesign of Lotto Social lottery platforms, serving nearly 45 million regular UK players. The project aimed to transform the traditional lottery experience into an engaging, entertainment-focused app. Our goal was to increase user retention and boost revenue by reimagining how people interact with lottery games, moving beyond the standard "buy and hope" approach to a more rewarding, gamified experience.

The outcome

My contribution

UX/UI Design
User interview
Prototyping

The team

1 Designer
3 Engineers
1 Project Manager
Lotto Social App

Understanding the problem

As this project was directly linked to a key business goal, I needed to fully understand the project purpose and the criteria for success before starting any research or design work. Lotto Social aimed to differentiate itself in a crowded market while increasing user retention and revenue. Users were leaving the platform due to a lack of engagement between draws and disappointment from frequent losses. Our task was to create a more entertaining experience that kept users engaged regardless of winning outcomes, while still maintaining the excitement of potential big wins.

User observation

I conducted a user research session to observe how users interact with lottery products and how these fit into their weekly routines and social activities. From this study we discovered the following insights:

Designing the solution

Solution design involved extensive iteration and user testing. We began by mapping out high-level logic on whiteboards, followed by creating interactive prototypes. Our team explored a wide range of options, particularly focusing on how to display lottery results and syndicate information effectively.

Lo-fi wireframes

Lotto Social App lo-fidelity wireframes

Hi-fi designs

Lotto Social App hi-fidelity designs

Design system

I decided to work with Brad Frost solution: Atomic Design. This approach divides design components into 5 different categories: atoms, molecules, organisms, templates, and pages.

Lotto Social App Design System

Brand

I decided to work with Brad Frost solution: Atomic Design. This approach divides design components into 5 different categories: atoms, molecules, organisms, templates, and pages.

Lotto Social App Brand Guidelines

User feedback

Users were asked to complete a full journey, from signing up for a syndicate to checking results and engaging with in-app games. We observed their interactions with the syndicate selection process, result checking interface, and gamification features. Follow-up questions helped us understand their expectations for social interactions and reward mechanisms.

The result

The final design transformed how Lotto Social presents lottery participation and user engagement. The app now provides a streamlined and intuitive journey from syndicate selection to result checking, with clear social interaction options and gamification elements.The incorporation of daily challenges and social features has created a more engaging and sticky product.

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